Why can’t I stop writing about games? Well, I saw another great post from a gamergrrl, Kat@ttack, Female vs Male MMORPGs.
It turns my stomach to see some of the stereotypical marketing to girls for toys, games, and TV. But I’m glad to see more strong heroines popping up all the time: Handy Manny’s Kelly, Dora the Explorer, (you can tell how old my kids are, can’t ya?) Lara Croft, Diablo II’s amazons/sorceresses/assassins, the reinvented BSG’s Starbuck/Roslin/Boomer/Six/Cain, the reinvented Bionic Woman, The Closer’s Brenda Johnson, and anything from Joss Whedon’s body of work (Buffy, Willow, Cordelia, Zoe, Inara, River, Kaylee).
It’s too bad none of these strong heroines are moms. It seems you have to be single to explore your options and save the world. Moms in epics and games are always the lesser characters who sob loudly, protest against their sons being taken away, or roll their eyes and get back to mothering. OK, there’s an interesting exception in BSG’s Sharon “Athena” Valerii (not Boomer, who tried to snap the child’s neck), and I look forward to more there.
I’m a gamer mom myself, and so is my neighbor, who looks and talks conspicuously like Morgan on G4TV. I don’t have girls to raise; between dear hubby, dear sons, and dear dog and cat, I’m surrounded by testosterone.
But I’ll thankfully stand on the shoulders of the feminists from former generations who made a difference. Because now, all we really have to do is confidently, quietly do what we do best and it will earn the respect of our fellow gamers and colleagues, or at least those who matter. We can confidently, quietly widen our circle of influence. Will that change the tide of the stereotypical marketing machine? Maybe not immediately, but there’s hope.
If I’m too Pollyanna about this, or missing some heroic moms in entertainment, feel free to squawk back at me.