contentgrrl

I am conTENT. My work is CONtent.

Archive for the 'What They Play' Category


I gained 27 years in one day on our Wii — and a new Web browser

Posted by contentgrrl on January 3, 2008

Yay! According to Wii Sports, my fitness level improved 27 “years” since yesterday, based on my performance in boxing, tennis, and bowling. I think yesterday the level was based on boxing, tennis, and baseball. It does factor in strength, agility, and balance. But I think I’m just better at bowling than I am at baseball, even in real life. And I’ve got to give my dear husband some credit for his attempts to coach stubborn ol’ me. But the boyz and I are having a lot of fun together, cheering each other on.

We also started using Wii Points to buy a Web browser. My boys can now play Starfall in our TV room to learn to read, as well as other games (see my related series on free preschool games). But since the hunt-and-peck game is getting a little old while we enter Web addresses, we’re ransacking our closets looking for a USB wireless keyboard. Unfortunately some sites like NBC and SciFi have Flash applications that don’t support the Wii browser.

We also used some points to get some classic games from other systems, including Sonic the Hedgehog 3 and Legend of Zelda Ocarina of Time (originally Nintendo64). Sonic3 works fine, but the Ocarina wants the classic game controller instead of the Wii remote. Aargh for the delay.

But I’m just happy that after Lego Star Wars the Complete Saga, when we play with Legos in real life, my boys are suddenly building walls on their own, and a house for Yoda to sleep in, and a Star Destroyers to go flying through the house. Before, they could only watch as I helped them build cars, planes, and houses. They were never so creative; they never really knew what worlds and stories they could build.

And so I gush, we are so thrilled with our Wii. Thanks, dear Granny, Grandpa, and Uncle!

Posted in What They Play, games, grrly, performance | No Comments »

my Wii fitness level 59 and Lego Star Wars

Posted by contentgrrl on January 2, 2008

For Christmas, the grandparents on my side got the kids a Wii, with much thanks to my dear brother, who pulled favors with his connections in the local Wal-Mart.

So we’ve had the console, Wii Sports, an extra set of controllers, and Lego Star Wars the complete saga, for a week now. My husband played the Wii Sports with the boys and his nephew for five hours on Christmas Day. He started out with a fitness age of 63, and is now at age 28 after seven days and a sore shoulder from boxing, baseball, golf, tennis, and bowling. I just tried the fitness test today, and I wanted to record my age of 59 with a similar goal.

I feel we’re in pretty good company. After all, if frugal guru Trent of The Simple Dollar can justify it, then so can I.

I should say that my sons love playing golf, especially when they hit the ball into the water hazard. They do the same with Tiger Woods on the PC. But this way they actually stand up and swing instead of hitting keys. It does indeed get us off our collective buns.

Wii golf water hazard

Not to say there aren’t more sedentary alternatives. Lego Star Wars, for which we mostly sit, has been both fun and frustrating, partially because of the required fine motor skills that my boys just don’t have yet, and partially because my boys don’t want to destroy all the things that will score you enough points to get to the next level or build a minikit.

But my preschoolers now know this epic very well. They can name all the characters, creatures, and machines like the geeks their parents are. And it’s fun playing out scenes like Luke on a tauntaun on icy Hoth, being attacked by that Wampa monster, hanging upside down, grabbing the light saber with the Force’s telekinesis, and cutting off the monster’s arm (one of the brothers works very hard to take his arm out of his sleeve, and then falls dramatically to the floor).

Video courtesy of NextGenWalkthroughs.

Posted in What They Play, games, grrly, performance | Tagged: , , , , | 10 Comments »

free fun and learning game sites my preschool boys love: honorable mention

Posted by contentgrrl on December 16, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

Here are our honorable mentions, which don’t get visits from us every week:

Dreamworks’ Over the Hedge site:

Over The Hedge site

Great characters, great animation. But not the most creative games: There’s a maze, a matching game, a “collect-the-nuts” game, and so on.

NickJr Playtime for Dora the Explorer and Go Diego Go.

Funschool for a fairly engaging curriculum for many ages, and lots of variety of games for each level.

BoowaKwala for games up to age six, on a site that also offers games and craft activities up to age 10.

The Land of Cyke for games that focus on healthy emotional development for children.

Meddybemps for simple activities designed to prepare young children for learning across many different concepts and skills.

Posted in What They Play, games, heroes, learning | Tagged: , , , , , , , , , , , , , , , | No Comments »

free fun and learning game sites my preschool boys love: part 5

Posted by contentgrrl on December 14, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

Fifth on my list is Hasbro MonkeyBar TV:

Hasbro Monkeybar TV site

Between Star Wars Jedis, Transformers, and Spider-Man, this is fast becoming my boys’ favorite site. The older brother likes when Spider-Man gets shocked while climbing up a building of boobytraps.

But I was most impressed with the Video Mash-Up, where you can drag-and-drop video clips, sound clips, transitions and stills to create your own Transformers video. What a great skill to have!

Posted in What They Play, heroes, learning, marketing | Tagged: , , , , , , , , , , , , , | 1 Comment »

free fun and learning game sites my preschool boys love: part 4

Posted by contentgrrl on December 12, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

Fourth on my list are two similar sites from HiT Entertainment: Not the most creative of games, but nice brand-wise.

Thomas Train

Thomas Train site

Of course my boys love trains, and play with their cousins’ set at Grandpa’s. This site has their favorite characters, and like my brother at their age, they love to learn the parts and vocabulary of trains and other vehicles.

So there’s a race, jigsaw puzzles, a matching game, building with drag-and-drop Legos, and more.

I like the fact that this brand emphasizes the value of being Really Useful.

Bob the Builder

Bob the Builder site

Of course my boys love those big construction machines!

Again, there’s a race, a “collect-the-sunflowers-for-points” game, more jigsaw puzzles, building with drag-and-drop Legos, and so on.

Posted in What They Play, games, heroes, learning | Tagged: , , , , , , , , , | 1 Comment »

free fun and learning game sites my preschool boys love: part 3

Posted by contentgrrl on December 10, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

Third on my list is PBS Kids:

PBS kids site

Like Playhouse Disney, PBS is also high on my list, but not as popular with my boys. Curious George unfortunately keeps getting in trouble, so I’m not sure I want to encourage sneaky unsafe behavior; but some of the games are nicely challenging in terms of pattern recognition (skates) and animal-sound matching. Much to my husband’s chagrin, they discovered Teletubbies, which plays on my boys’ love of babies to a cloying extent. But then there’s the Sesame Street, Between the Lions, and Mister Rogers. There are dozens of other show-related subsites for older kids too.

Posted in What They Play, culture, games, heroes, learning, reading | Tagged: , , , , , , , , | 1 Comment »

free fun and learning game sites my preschool boys love: part 2

Posted by contentgrrl on December 8, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

Second on my list is Playhouse Disney.

Playhouse Disney

When we watch TV or record shows for the kids, typically it’s from Playhouse Disney because they don’t have to watch third-party commercials for things they don’t need like toys that make noise and junk food. Little Einsteins is for learning about music, instruments, composers, dancing, and art. Handy Manny is about being helpful, solving problems, and using the right tool for the job, with some Spanish sprinkled in. Of course, Mickey Mouse Clubhouse is a new classic. And Captain Carlos is my hero, for encouraging my kids to avoid junk food in favor of a healthy diet, so they can have more energy, sharper thinking, and better sleep. Some of the games on this site are really creative, and that’s why it’s high on my list.

Posted in What They Play, games, heroes, heroines, learning, reading | Tagged: , , , , , , , , | No Comments »

free fun and learning game sites my preschool boys love: part 1

Posted by contentgrrl on December 6, 2007

My sons, 2 and 5, have some time on the computer every week. When they play online, they have a select few favorite sites:

First is Starfall.

Starfall site

My neice-in-law turned me onto this site, after her daughter learned to read on it. It is absolutely the best program I’ve seen for teaching regular* kids letter sounds and letter combinations, building skills along an excellent curriculum with fun games, songs, stories to click around, and more.

There’s even a lesson on the alphabet in American Sign Language. And there are activities for every season and holiday on the Calendar: Earth Day’s cleanup is one of our favorites.

The lessons may be low in production value, but it’s very lightweight bitwise, so it can work in low bandwidth, while still being very colorful and full of great animation. I don’t know how they fund it (well, there’s a store with games, books, journals, plush dolls, and phonics packs), but bottom line, it’s a wonderful site, and I give a lot of credit to Starfall for making it easy for my sons to learn phonemes.

* The exception is one of my former employers, Creative Education Institute, which has the best program around for evaluating people with special learning needs and tutoring them in reading, English as a second language, and mathematics from number recognition to fractions. But unlike the Starfall site, the CEI systems are not free.

Posted in What They Play, games, learning, reading | Tagged: , , , , , , , , , | 1 Comment »

13 elements that appeal to this gamergrrl

Posted by contentgrrl on November 28, 2007

I ran links to a gamergrrl’s manifestos in my post about misguided gift shopping lists of games. But what appeals to gamergrrls about actual gameplay? Developers and fellow gamers, I can offer my own likes:

  1. I love customizing my avatar. Oblivion has some great tools to customize facial features and other characteristics that make up the personality. Even the Tiger Woods game did a fair job with avatars, and gives you the option to buy new clothes. The faces, hair, and physical proportions still need work, and the wardrobe is definitely appropriate for the golf course (not in a good way). My dear husband recreated himself, me, and our young sons in his game. I kick total butt on all courses onscreen, even if I refuse to pick up a putter in real life.
  2. I love building a well-rounded character. In Baldur’s Gate, I hated when my husband focused on one characteristic like strength to the detriment of charisma and agility. That may be the influence of my time management training, between Franklin-Covey and the Paul J. Meyer system. Even though Diablo II had a rather limited set of characters, I loved building up points so I could use some of the treasures. Lara Croft seemed fairly well-rounded already (;^), but I would have liked to build more than just quest stats, and build skills. A well-rounded character should be rewarded; I think Oblivion did this well, as did Torment.
  3. I love an intuitive interface. I keep seeing these getting better and better: navigation through movement and physical skills, interaction with the environment, talking with other players and non-player characters, selecting spells and weapons, and shopping for stuff. Oh, and thanks for letting me customize the keys I use. Now if only I could use those Lara Croft or basketball moves in real life.
  4. I like beautiful gamescapes, but not to the detriment of gameplay. It’s another thing that makes a game immersive. I won’t say I love beauty and art and graphics, because lately a lot of engines favor looks over substance.
  5. I love clever music. Portal’s closing credits are a hoot (see it on YouTube). Diablo’s themes for various levels haunted me all the time.
  6. I love allies. In Planescape Torment, they gave me much more than your standard fighter/wizard/archer mix of allies. I could actually have conversations with these allies, learn more about the world, discuss the pros and cons about what our troop was doing and could do next. I could even learn new skills (like thievery, weaponry, magic, eloquence, and so on).
  7. I love a story with a good plot. I want to immerse myself in a story. Again, I’ll use Elder Scrolls Oblivion, Longest Journey, Dreamfall, and the Myst series as good examples. Actually, Star Wars Academy was another. You move the plot forward by the choices and actions you make.
  8. I love both laughing and crying. This may be an extension of plot, but it comes up with dialog as well. Planescape Torment actually moved me to both laughter and tears, and not just because I’d been awake for far too long. (BTW, laughing and crying are my litmus tests for a good movie, and extremely rare in a game).
  9. I love dialog that moves the plot. Not the “Wait, I’m a Medic” or “Thanks” and “You’re Welcome” of the new Crysis that Morgan reviewed last night on G4TV. I have to admit that I like the multiple-choice dialog from Baldur’s Gate II, where you made friends and enemies and affected your charisma points by the dialog choices you made. And I’ll say again about Oblivion, while I love using humor, flattery, boasting, or coercion to win over non-player characters, I’d much rather have a good Whedonesque screenwriter write the actual banter, which would give me some better examples that I might want to try out in real life. Oh, and the voice acting has to be good. Sure Lynda Carter (of the original WonderWoman) can do well as an Orc in Oblivion. But some sound bytes are downright annoying.
  10. I gotta touch everything. I want to explore every square yard/meter of a level or landscape for treasure, and clean it up by killing all the Big Bads and their minions. In that, I differ markedly from my husband (and young sons). Have you seen that comedian, Defending the Caveman? It’s the difference between Hunters and Gatherers, and I am the latter.
  11. I love puzzles that make me think and apply what I already know in new ways. Go Portal. Go Myst. And, to some extent, go Tomb Raider, in terms of using Lara’s skills to get to where she needs to go. But most games are still limited when it comes to what you can pick up and use in the environment; a recent exception is Half-Life, where you could break all sorts of things, lift them, push and pull, with a very user-friendly interface.
  12. I love when the game’s karma rewards or punishes moral choices. Baldur’s Gate punished you for selfish choices by dropping your Charisma so low you couldn’t get anybody to give you information or sell you stuff. Oblivion lets you explore being a thief, an assassin, a soldier, a mage, and so on, all in the same game, but completing each faction’s quests definitely has its rewards, and I’m not sure I want immorality rewarded so much; I’d like to see something decremented like your ability to restore life force or mana when you disrespect property, life, or earth. As much as I like Grand Theft Auto as entertainment, it puts a knot in my stomach for how rude Tommy & CJ are, the foul language they and their NPCs use, the disrespect for women, and oh, yeah, the stealing, killing, and outright destruction. There are games where you get to play the cop, but he’s usually an anti-hero, one who’s out to get speeders or break all the rules. Are there any good detective or FBI profiler or spy games? I haven’t really looked.
  13. I love learning something that reflects real life. I’ll say again, my absolute favorite RPG is Planescape Torment (1999) for its exploration of philosophies (such as anarchy, hedonism, entropy, chaos, order, freethought, cabalism, and so on) through gameplay, dialogue, and plot. I also learned about biology and ecology in an old Gaia simulation. I actually learned a thing or two about using golf clubs from Tiger Woods. I’ve even learned a few things about combination shots and English from the old Virtual Pool. It’s too bad that Guitar Hero is only a dumbed-down version of the Dance steps. It doesn’t actually teach you how to play chords. If it did, I’d be all over that. I could really get into a sim for learning how to sail or fly a small plane. I was even lucky enough to be involved in developing simulation training for telecom field network troubleshooting for SBC, now at&t.

Any other manifestos around?

Posted in What They Play, culture, games, grrly, heroes, heroines, humor, learning, marketing, persuasion, writeroll | Tagged: , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | No Comments »